3D
Christmas Themed House
Discipline3D
Year2023
Autodesk 3ds Max
Modeled a themed world in 3ds Max using primitives, splines, UV mapping and texturing, and Arnold lights. Edited the primitives using transform tools, a variety of modifiers, extrude, bevel, and booleans. Configured the parameters and number of shape segments. Created and positioned cameras to create side-scrolling and Isometric perspectives. Rendered the production.
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