3D
Kitty
Discipline3D
Year2023
SchoolCanyons Technical Education Center
Autodesk Maya
Modeled a biped character in Maya using primitives. Created and added surface materials with Hypershade. Edited the primitives with transform tools, modeling tools, sculpting, and changed parameters. Skinned the model to a rig and edited with Point weights. Animated the character and edited fps and keyframes. Directed cameras and created lights. Rendered the final mp4.
Next Project
Arara Canindé







